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181. The Tempest. - in Ships and Modules [original thread]
Get the battleship skill to V as well... you get more than 10% extra damage with the dual damage bonus it has. --- Originally by: CCP Wrangler You're not supposed to feel like you're logging in to a happy, happy, fluffy, fluffy lala land...
- by Jim McGregor - at 2007.08.25 11:07:00
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182. Respective post on Gallente - in Ships and Modules [original thread]
Originally by: ViolenTUK Can this be confirmed? Why havent ccp changed the description to reflect this? It usually takes about 18 months to change a description. Please be patient. --- Originally by: CCP Wrangler You're not...
- by Jim McGregor - at 2007.08.24 14:13:00
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183. EVE Through the years :( - in Ships and Modules [original thread]
I dont agree, but dont want to get into a discussion about it. A discussion too far, so to speak. :) --- Originally by: CCP Wrangler You're not supposed to feel like you're logging in to a happy, happy, fluffy, fluffy lala land filled wi...
- by Jim McGregor - at 2007.08.24 12:41:00
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184. Respective post on Gallente - in Ships and Modules [original thread]
Originally by: Imaos Funny. Many people I know just cross train to minmatar . Thats a mystery to me tbh... for what, the extra 5 m/s speed? --- Originally by: CCP Wrangler You're not supposed to feel like you're logging in ...
- by Jim McGregor - at 2007.08.24 08:37:00
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185. Respective post on Gallente - in Ships and Modules [original thread]
Its been like this since Eve started. All of us should really fly gallente, but I guess some of us are too stubborn to switch races. --- Originally by: CCP Wrangler You're not supposed to feel like you're logging in to a happy, happy, fl...
- by Jim McGregor - at 2007.08.24 08:29:00
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186. Ultimate ship for pvp ? - in Ships and Modules [original thread]
Drone ships are easy mode pvp because of game mechanics. --- Originally by: CCP Wrangler You're not supposed to feel like you're logging in to a happy, happy, fluffy, fluffy lala land filled with fun and adventures, thats what hello kitt...
- by Jim McGregor - at 2007.08.22 11:02:00
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187. Any specific Hurricane setups that can take out Myrmidons? - in Ships and Modules [original thread]
Edited by: Jim McGregor on 21/08/2007 07:41:48 Originally by: Peanut Swsh kiting and popping drones works. hard part is finding a myrm pilot dumb enough to send drones after you when you are orbiting outside web/nos range. most myrm p...
- by Jim McGregor - at 2007.08.21 07:40:00
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188. Any specific Hurricane setups that can take out Myrmidons? - in Ships and Modules [original thread]
Edited by: Jim McGregor on 20/08/2007 20:51:40 Originally by: Sokratesz Originally by: slothe cant see a hurricaine beating a myrmidon most of the time tbh. I beg to differ. The hurricane is fast enough to dictate range,...
- by Jim McGregor - at 2007.08.20 20:47:00
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189. Any specific Hurricane setups that can take out Myrmidons? - in Ships and Modules [original thread]
Edited by: Jim McGregor on 20/08/2007 19:57:38 Originally by: Erlik Draknor your stupid for training minmatard. it's gallente online for a reason. I thought it was Caldari Online. I dont think it has ever been Amarr Online or Minma...
- by Jim McGregor - at 2007.08.20 19:57:00
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190. Any specific Hurricane setups that can take out Myrmidons? - in Ships and Modules [original thread]
Myrmidon is overpowered. --- Originally by: CCP Wrangler You're not supposed to feel like you're logging in to a happy, happy, fluffy, fluffy lala land filled with fun and adventures, thats what hello kitty online is for.
- by Jim McGregor - at 2007.08.20 19:05:00
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191. Stabber or Rupture - in Ships and Modules [original thread]
Originally by: King Hopy Gotta love my Fleet issue stabber. Im sure I can take most bc's in it. Excluding the cane and perhaps a drake Why not get a Vagabond? --- Originally by: CCP Wrangler You're not supposed to feel like yo...
- by Jim McGregor - at 2007.08.19 11:45:00
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192. boost needed? - in Ships and Modules [original thread]
Edited by: Jim McGregor on 19/08/2007 11:10:25 Originally by: Shevar The rokh is a tier3 BS hence it should be better then the raven and scorpion. So I would suggest giving it 8 med slots and add 7 missile hardpoints to be in line wit...
- by Jim McGregor - at 2007.08.19 11:09:00
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193. Minmatar in Level 4's - in Ships and Modules [original thread]
Originally by: Spaced Skunk 3 X Cap Flux Coil II * Need to try this on my setup. I like it. :) --- Originally by: CCP Wrangler You're not supposed to feel like you're logging in to a happy, happy, fluffy, fluffy lala land f...
- by Jim McGregor - at 2007.08.19 08:38:00
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194. Minmatar in Level 4's - in Ships and Modules [original thread]
Edited by: Jim McGregor on 19/08/2007 08:17:08 Maelstrom with 8x 1200mm artillery, 4 hardeners, 1 shield boost amplifier, 1 x-large shield booster, 2 dmg mods, 1 dmg control, 2 power diags. 2 falloff rigs. Thats my mission setup and it work...
- by Jim McGregor - at 2007.08.19 08:15:00
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195. minmatar/gallente/amarr/caldari/ solo missions and pvp??????? - in Ships and Modules [original thread]
Edited by: Jim McGregor on 18/08/2007 21:47:20 Originally by: Laboratus Amarr: Best looking ships Very debatable. Flying *****es. --- Originally by: CCP Wrangler You're not supposed to feel like you're logging in to a ...
- by Jim McGregor - at 2007.08.18 21:47:00
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196. minmatar/gallente/amarr/caldari/ solo missions and pvp??????? - in Ships and Modules [original thread]
Edited by: Jim McGregor on 18/08/2007 19:21:39 Gallente or minmatar ships for solo pvp. The absolute majority of solo pvp'ers fly gallente it seems. --- Originally by: CCP Wrangler You're not supposed to feel like you're logging in t...
- by Jim McGregor - at 2007.08.18 19:21:00
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197. minmatar/gallente/amarr/caldari/ solo missions and pvp??????? - in Ships and Modules [original thread]
Edited by: Jim McGregor on 18/08/2007 19:02:55 Originally by: Thorek Ironbrow What the **** I can't see any writing? 1. The OP is so lazy he cant be bothered to type the question (since its in the topic). 2. He pressed the return k...
- by Jim McGregor - at 2007.08.18 19:02:00
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198. Myrm setup for pvp - in Ships and Modules [original thread]
Edited by: Jim McGregor on 18/08/2007 17:56:45 Originally by: r0b0to I still like the massive damage heavy drones do more though. Who wouldnt. My battlecruiser can carry 6 light drones. --- Originally by: CCP Wrangler You...
- by Jim McGregor - at 2007.08.18 17:53:00
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199. Myrm setup for pvp - in Ships and Modules [original thread]
3 setups, all three use heavy drones. And yet, when this ship was being balanced on the test server, almost everybody said that nobody would use 5 heavy drones because they could easily be killed. Right. Bullcrap BINGO. --- Originally ...
- by Jim McGregor - at 2007.08.18 17:03:00
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200. Help: Maelstrom Fitting. - in Ships and Modules [original thread]
For what, level 4 missions? I use 8x 1200 II, x-large shield booster with shield boost amplifier, 4 hardeners, 2 dmg mods, 1 damage control, 2 power diags Add 2 falloff rigs, those are what makes artillery dps pretty good. --- Originally ...
- by Jim McGregor - at 2007.08.18 16:48:00
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